Easy Mode
A balanced opening battle against villagers, mud throwers and orcs.
Build a seven-unit loadout, summon fighters into a living battlefield, and break the enemy base. Victories earn diamonds and crates containing new towers.
Each mode has a unique economy and enemy roster.
A balanced opening battle against villagers, mud throwers and orcs.
A brutal broadcast battle. Your placement cooldowns are 20% shorter, but the enemy base is immense.
A sunny event battle against beach enemies with a stronger player economy and no emergency base wave.
A scorching non-story summer battle with emergency enemy waves at 5,000, 3,000, and 1,000 enemy base HP.
Survive waves of dummy enemies. The enemy base is invincible; each cleared wave rolls a reward and pushes the next wave harder.
Buy one-use boosts with diamonds, then choose which owned boosts to use on your next Endless run.
Optional difficulty modifiers for Easy Mode and The Host. Win diamond bonuses stack additively; losses are unchanged. Easy modifiers block the OMEGA hidden wave.
Canon chapters with General briefings and Lorebook unlocks.
Win story chapters to unlock the next page.
One rotating special mission per hour. Beat it once per hour for repeat rewards; first-time wins grant a bonus too.
Limited-time event hub. Pick an event, earn its currency, and claim event-only rewards.
Claim free rewards from updates, milestones, and surprise drops.
Pick one bounty chain. You cannot switch until the active bounty is completed.
Select up to seven unlocked towers for your battle loadout.
Duplicates are automatically sold for ◆50.
Open perk crates, then equip up to 4 different one-use perks. Perks work in normal modes, but not Endless, Omega Wave, or Pixel Wave.
Starting an eligible battle consumes one copy of each equipped perk. Hidden waves cannot start while any perk is equipped.
Buy or open owned perk crates here.
Equip up to 4 different perks for your next eligible battle.
Limited-time bundles purchasable with diamonds. Each bundle can be claimed once.
Every crate, acquisition method, drop chance, and possible tower.
One-time quests that award diamonds, crates, or exclusive towers.
Your progress autosaves locally after every change.
Export your save to a file, or import it on another browser. The game never sends your data anywhere.